Use cases and application scenarios for interactive tables
Over the course of the last few years, as part of the VIGITIA project, we have collected a wide range of ideas for possible use cases and application scenarios for interactive tabletops.
Some of the ideas listed below were already part of the VIGITIA scenario created in the initial phase of the project. The majority of the ideas presented below, however, have been developed as part of a participatory design process accompanying the technological development of our prototypes from 2020 to 2022. Thus, they result from our engagement with a broader public in the course of pop-up science exhibitions, an idea workshop with creative professionals, as well as an online survey on table usage. In addition, we added ideas that came up in internal brainstorming sessions in the PDA research group.
We already started categorizing the ideas collected - Click on one of the tags if you´re interested in a specific type of use case or application scenario. Or just browse through the list to get an overview.
If you have any questions about our collection of ideas or the participative design process they result from, feel free to contact Sarah Thanner (sarah.thanner@ur.de).
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Complete List
Settlers of Catan Game
Play "Settlers of Catan" with hexagonal tiles
Tags: gaming
augmented
Source: Echtler, F. (2018). SurfaceStreams: A Content-Agnostic Streaming Toolkit for Interactive Surfaces. The 31st Annual ACM Symposium on User Interface Software and Technology Adjunct Proceedings - UIST ’18 Adjunct, 10–12. https://doi.org/10.1145/3266037.3266085
Lego
Step-by-step instructions for Lego models
Tags: gaming
augmented
Source: Funk, M., Kosch, T., & Schmidt, A. (2016). Interactive worker assistance: Comparing the effects of in-situ projection, head-mounted displays, tablet, and paper instructions. Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing - UbiComp ’16, 934–939. https://doi.org/10.1145/2971648.2971706