Some Thoughts on Ergonomic, Practical, and Economic Properties of Interactive Tabletops
Published in: Proceedings of the Workshop 'The Disappearing Tabletop: Social and Technical Challenges for Cross-Surface Collaboration' at ISS 2017 (publication page
Date: 2017-10-17
For interactive tabletops to become relevant, they need to be robust, inexpensive, ergonomic, high-resolution, and afford putting things on them. (Tweet this with link)
Abstract:
In order for interactive tabletops to become commercially and socially relevant, they would need to fulfill five requirements: allowing objects to be placed on them, affording to be used as an actual table, becoming affordable, being ergonomically usable, and offering sufficient display resolution. I propose interactive tabletops that employ top-down projection using laser projectors as a way to partially fulfill these requirements.