Andreas Schmid
- Position: PhD student
- Phone:
- E-Mail: andreas.schmid@ur.de
- Web site:
- Address: TechBase, Room 1.104, Franz-Mayer-Str. 1, 93053 Regensburg
About
(coming soon…)
News / Blog
PDA group at Mensch und Computer 2021 (2021-09-09)
We presented our projects ScreenshotMatcher (Short Paper, Demo) and DotTrack (Demo) at the Mensch und Computer 2021 conference. ScreenshotMatcher was awarded with an honorable mention award! Further information on can be found on the ScreenshotMatcher and DotTrack project page. (more...)
PDA group at Workshop on Esports and High Performance HCI 2021 (2021-04-10)
Andreas Schmid will present a short paper on a new method for measuring end-to-end latency at the first Workshop on Esports and High Performance HCI, co-located with CHI'21. Further information on can be found on the project page. (more...)
DotTrack at TEI 2021 (2021-02-16)
We will present our paper Dothraki: Tracking Tangibles Atop Tabletops Through De-Bruijn Tori at TEI 2021 conference. Further information on can be found on the DotTrack project page. (more...)
DispLagBox at Mensch und Computer 2020 (2020-09-01)
We will present DispLagBox, a precise and easily replicable device for measuring display latency, as a short paper at Mensch und Computer 2020. (more...)
New paper: On the Latency of USB-Connected Input Devices (2019-05-09)
We presented our paper "On the Latency of USB-Connected Input Devices" at CHI 2019 in Glasgow. (more...)
DotTrack at 'Mensch und Computer 2018' in Dresden (2018-09-02)
We will present the current state of our DotTrack project at Mensch und Computer 2018. (more...)
PDA Group at CHI '2018 (2018-04-21)
We will present a poster and a workshop paper at CHI 2018. (more...)
Projects
Project: Our Video Christmas card for 2023 (2023-11-30 - 2012-12-20)
We upcycled leftover stock from an advertising campaign to design our Christmas cards for 2023.
Project: CoShare: a Multi-Pointer Collaborative Screen Sharing Tool (2021 - )
CoShare, a proof-of-concept implementation for a novel approach to computer-supported remote collaboration
Project: DIY Approach to Measuring Display Reaction Time (2019 - )
Easily replicable device for measuring the reaction time of displays.
Project: Yet Another Latency Measuring Device (2020 - )
Measuring device for end-to-end (click to photon) latency based on cheap off-the-shelf components.
Project: Wireless printing on an E-Paper display (2017 - )
integrating e-ink displays into document workflows
Project: Measuring the Latency of Graphics Frameworks (2022 - )
Measuring method for graphics framework latency.
Project: Annotation Extraction with Infrared Light (2020 - )
We modified a flatbed scanner by adding an infrared LED to its light guide. As the ink of most pens is invisible in the infrared spectrum, this scanner can be used to extract handwritten annotations from printed documents.
Project: ScreenshotMatcher - Taking Smartphone Photos to Capture Screenshots (2020 - )
Application that allows creating screenshots of a computer screen by photographing it with a smartphone.
Project: Sketching with Hardware (2012 - )
A Course for Teaching Interactive Hardware Prototyping to Computer Science Students
Publications
TEI '24: Proceedings of the Eighteenth International Conference on Tangible, Embedded, and Embodied Interaction, 2024-02-11 () (more...)
Measuring the Latency of Graphics Frameworks on X11-Based Systems
Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023-04-23 () (more...)
Small Latency Variations Do Not Affect Player Performance in First-Person Shooters
Proceedings of the ACM on Human-Computer Interaction (CHI Play), 2023 () (more...)
Effects of Text Input Latency on Performance and Task Load
Proceedings of the International Conference on Mobile and Ubiquitous Multimedia (MUM ’23), 2023 () (more...)
Proceedings of the Mensch und Computer 2023, 2023 () (more...)
Influence of Annotation Media on Proof-Reading Tasks
Proceedings of the Mensch und Computer 2023, 2023 () (more...)
From Trash to Treasure: Experiences from Building Tangible Artifacts out of Discarded Components
Proceedings of the Mensch und Computer 2023, 2023 () (more...)
CoShare: a Multi-Pointer Collaborative Screen Sharing Tool
Proceedings of the Mensch und Computer 2023, 2023 () (more...)
Using an Infrared Pen as an Input Device for Projected Augmented Reality Tabletops
Workshopband MuC 2022, 2022-09-04 () (more...)
Determining the Orientation of Low Resolution Images of a De-Bruijn Tracking Pattern with a CNN
ACM SIGGRAPH 2022 Posters, 2022-08-07 () (more...)
Extracting Handwritten Annotations from Printed Documents Via Infrared Scanning
Extended Abstracts of the 2022 CHI Conference on Human Factors in Computing Systems, 2022-04-27 () (more...)
ScreenshotMatcher - Taking Smartphone Photos to Capture Screenshots
Proceedings of the Mensch und Computer 2021, 2021-09-06 () (more...)
Yet Another Latency Measuring Device
Workshop on Esports and High Performance HCI 2021, 2021-04-10 () (more...)
Dothraki: Tracking Tangibles Atop Tabletops Through De-Bruijn Tori
Proceedings of the 2021 Conference on Tangible, Embedded, and Embodied Interaction, 2021-02-15 () (more...)
DispLagBox: Simple and Replicable High-Precision Measurements of Display Latency
Proceedings of the Conference on Mensch und Computer 2020, 2020-09-06 () (more...)
Proceedings of the Mensch und Computer 2019 Workshop "Be-greifbare Interaktion", 2019-09-08 () (more...)
On the Latency of USB-Connected Input Devices
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems (CHI '19), 2019-05-09 () (more...)
DotTrack: absolute und relative Positionsbestimmung von Tangibles mittels eines Maussensors
Workshopband Mensch und Computer 2018, 2018-09-02 () (more...)
LagBox – Measuring the Latency of USB-Connected Input Devices.
CHI EA '18 Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018-04-21 () (more...)