Vitus Maierhöfer, Andreas Schmid, Raphael Wimmer
TEI '24: Proceedings of the Eighteenth International Conference on Tangible, Embedded, and Embodied Interaction
Florian Echtler, Vitus Maierhöfer, Nicolai Brodersen Hansen, Raphael Wimmer
Companion Proceedings of the 2023 Conference on Interactive Surfaces and Spaces
We present SurfaceCast, a software toolkit designed to merge multiple distributed, heterogeneous end-user devices into a single, shared mixed-reality surface. (Tweet this with link)
Andreas Schmid, Raphael Wimmer
Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems
We implemented and evaluated a new method for measuring the latency added by different graphics frameworks and toolkits on X11-based systems. (Tweet this with link)
Andreas Schmid, David Halbhuber, Thomas Fischer, Raphael Wimmer, Niels Henze
Proceedings of the ACM on Human-Computer Interaction (CHI Play)
To investigate how latency variation affects player performance and experience in games, we conducted an experiment with 28 participants playing a first-person shooter. (Tweet this with link)
Andreas Schmid, Michael Bierschneider, Johannes Hoffmann, Yu Liu, Raphael Wimmer
Proceedings of the International Conference on Mobile and Ubiquitous Multimedia (MUM ’23)
In order to quantify the effects of latency on users’ performance and task load, we conducted a study in which 31 participants had to re-type or correct provided texts with a physical keyboard. (Tweet this with link)
Martina Emmert, Nicole Schönwerth, Andreas Schmid, Anton Alešik, Raphael Wimmer
Proceedings of the Mensch und Computer 2023
In a workshop and an elicitation study, we investigated different form factors and interaction techniques using six everyday objects in three different situations. (Tweet this with link)
Andreas Schmid, Marie Sautmann, Vera Wittmann, Florian Kaindl, Philipp Schauhuber, Philipp Gottschalk, Raphael Wimmer
Proceedings of the Mensch und Computer 2023
We present three user studies comparing different annotation media in the context of proof-reading tasks. (Tweet this with link)
Andreas Schmid, Alexander Kalus, Raphael Wimmer
Proceedings of the Mensch und Computer 2023
In the context of a university course on tangible interaction, we explored how material found in the trash could be used as a resource for prototyping interactive artifacts. (Tweet this with link)
Martina Emmert, Andreas Schmid, Raphael Wimmer, Niels Henze
Proceedings of the Mensch und Computer 2023
We developed a proof-of-concept implementation that leverages Linux' multi-pointer support so users can control applications in parallel. (Tweet this with link)
Vitus Maierhöfer, Andreas Schmid, Raphael Wimmer
Workshopband MuC 2022
We use a pen with an integrated infrared LED as a reliable input device for projected augmented reality applications. As all tracking is done by a camera above the table, this method works on arbitrary surfaces. (Tweet this with link)
Andreas Schmid, Raphael Wimmer, Stefan Lippl
ACM SIGGRAPH 2022 Posters
We trained a deep neural network to determine the orientation of a tracking pattern in sensor images with extremely low resolution. (Tweet this with link)
Andreas Schmid, Lorenz Heckelbacher, Raphael Wimmer
Extended Abstracts of the 2022 CHI Conference on Human Factors in Computing Systems
We modified a flatbed scanner by adding an infrared LED to its light guide. As the ink of most pens is invisible in the infrared spectrum, this scanner can be used to extract handwritten annotations from printed documents. (Tweet this with link)
Gideon Meyerowitz‐Katz, Lonni Besançon, Antoine Flahault, Raphael Wimmer
Scientific Reports
"Matters Arising" response to: R.F. Savaris, G. Pumi, J. Dalzochio & R. Kunst (2021) [Stay-at-home policy is a case of exception fallacy: an internet-based ecological study](https://doi.org/10.1038/s41598-021-84092-1). (Tweet this with link Stay-at-home policy is a case of exception fallacy: an internet-based ecological study. https://epub.uni-regensburg.de/51157/1/s41598-021-02461-2.pdf))
Andreas Schmid, Thomas Fischer, Alexander Weichart, Alexander Hartmann, Raphael Wimmer
Proceedings of the Mensch und Computer 2021
Application that allows creating screenshots of a computer screen by photographing it with a smartphone. (Tweet this with link)
Rebecca Carlson, Ruth Dorothea Eggel, Lina Franken, Sarah Thanner, Libuše Hannah Vepřek
Kuckuck. Notizen zur Alltagskultur 1/2021: „Code“
Conference on Human Factors in Computing Systems 2021 Extended Abstracts (CHI ’21 Extended Abstracts)
Composing functional GUIs by drawing interactive regions. (Tweet this with link)
Andreas Schmid, Raphael Wimmer
Workshop on Esports and High Performance HCI 2021
Measuring device for end-to-end latency based on cheap off-the-shelf components. (Tweet this with link)
Dennis Schüsselbauer, Andreas Schmid, Raphael Wimmer
Proceedings of the 2021 Conference on Tangible, Embedded, and Embodied Interaction
Accurate inside-out tracking method for tangible blocks based on a printed De-Bruijn pattern and a mouse sensor. (Tweet this with link)
7th conference of the Section “Digitization in Everyday Life” of the German Association of Cultural Anthropology and Folklore Studies (dgv) on “Digital Truth-Making - Ethnographic Perspectives on Practices, Infrastructures and Affordances of Truth-Making in Digital Societies” at the Humboldt University of Berlin (Story Map)
Patrick Stadler, Andreas Schmid, Raphael Wimmer
Proceedings of the Conference on Mensch und Computer 2020
Easily replicable device for measuring the reaction time of displays. (Tweet this with link)
Andreas Schmid, Raphael Wimmer
Proceedings of the Mensch und Computer 2019 Workshop "Be-greifbare Interaktion"
Experiences of teaching the course "Sketching with Hardware" (Tweet this with link)
Julia Sageder, Ariane Demleitner, Oliver Irlbacher, Raphael Wimmer
Mensch und Computer 2019 (Poster)
Investigating reliability and validity of Likert scales, Likert-type items and voting methods (Tweet this with link)
Mensch und Computer 2019 (Poster)
First version of a extensible study design for a generic image-sorting task (Tweet this with link)
Raphael Wimmer, Florian Echtler
Proceedings of the Mensch und Computer 2019 Workshop on Virtual and Augmented Reality in Everyday Context (VARECo)
Positionspapier zu Motivationen, Zielen und Methoden des BMBF-Projekts VIGITIA (Tweet this with link)
Raphael Wimmer, Andreas Schmid, Florian Bockes
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems (CHI '19)
Summary of our current understanding of latency and our approach of measuring the latency of USB-connected devices. (Tweet this with link)
Dennis Schüsselbauer, Andreas Schmid, Raphael Wimmer, Laurin Muth
Workshopband Mensch und Computer 2018
Development of a system for tracking the 2D position of tangible blocks and their spatial relations (Tweet this with link)
Florian Bockes, Raphael Wimmer, Andreas Schmid
CHI EA '18 Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems
Development of a tool for measuring latency of different USB devices (Tweet this with link)
Workshop *Rethinking Interaction* in conjunction with ACM CHI 2018
Users can define custom workflows by drawing regions on the desktop that determine how objects within these regions - such as digital documents or windows - behave. (Tweet this with link)
Conference Companion of the 2nd International Conference on Art, Science, and Engineering of Programming (Programming'18 Companion)
For interactive tabletops to become relevant, they need to be robust, inexpensive, ergonomic, high-resolution, and afford putting things on them. (Tweet this with link)